![]() If there were only one, the Weapon could have pointed directly to that instead of to the list. AmmoListMissile - an optional FormList of valid ammo types for this weapon, needed in this case since there are multiple types of Missile ammo.Under the "Art and Sound" tab, "Projectile" is set to MissileProjectile.The "Ammunition" is set to AmmoListMissile. ![]() In Fallout3, the default is the only Projectile the weapon can have.
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